SHOWCASE
Games
Ocean’s Whisper is a 3D unreal meditative experience centered around the cyclical nature of life, death and rebirth. The player plays as Luna, a young sea creature embarking on a journey to discover the world around her for the first time.
Monstrous Mansion Monstrous Mansion is a chase mini-game in Unity. Experimenting with the restriction of one input, my team and I made a maze with 2-3 doors leading to another room. The player must find the exit before the monster catches up to them. The monster could be tracked through sound and clues in the environment.
UI/UX
As a hypothetical experiment, we redesign existing EULA into a readable, understandable, and engaging media. Using Figma, we tried to gamify the Candy Crush EULA.
3D MODEL
Aurumora
An 3D model that attempt to make a hybrid between the inorganic and the organic.
Aurumora
An 3D model that attempt to make a hybrid between the inorganic and the organic.
An 3D model that attempt to make a hybrid between the inorganic and the organic.
PHYSICAL/TANGIBLE
The project aimed to combine heuristic audio analysis with real-time interactive machine learning to map live singing at different audio frequencies and trigger various audio effects.
The Pineapple Project is a party-augmenting wearable that produces sounds when it sustains an impact. The concept was to make a wearable that would make the user act differently with its different physical size than usual.